Interactive Systems Studio
Based in Plymouth, UK
Brake To Win - A racing game with no need to steer, no need to accelerate. You just gotta brake and boost! Grab your driving gloves, it's time to take you for a ride.
Brake To Win was an idea by the team's Game Designer, James, who wanted to create a casual racing game. Research showed that removing the steering controls made players more confident in picking the game up.
- Simple controls - just brake and boost!
- 10 Unlockable, upgradable cars
- 24 races, each with a different opponent
- Crazy, colourful tracks
- Fast paced 3D racing action
Oasis Retreat - Trailer YouTube
Penguin Playtime - Trailer YouTube
Desparado Canyon - Trailer YouTube
Dragons Lair - Trailer YouTube
High Haven - Trailer YouTube
Crystal Caverns - Trailer YouTube
Logo & Icon
About Interactive Systems Studio
The Interactive Systems Studio is an open innovation R&D studio, hosted by Plymouth University. We investigate current technologies, platforms and working processes to innovate in the field of interactive systems and 3D environments. This ranges from entertainment systems on mobiles right through to serious games simulations, virtual and augmented reality environments. The studio team investigates new approaches and develops real world solutions both for our undergraduate programme and working in collaboration with external partners. We are members of TIGA, the industry trade body for the UK games industry.
More information on Interactive Systems Studio, our logo & relevant media are available here.
Brake To Win Credits
Studio Manager/Associate Professor
Technical Lead/Technical Specialist
Programmer/Teaching & Research Associate
Art & Design/Teaching & Research Associate
Web Developer/Teaching & Research Associate
Game Design/Programmer/Teaching & Research Associate