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Interactive Systems Studio

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Our Mission

The Interactive Systems Studio is an open innovation R&D studio, hosted by Plymouth University.

We investigate current technologies, platforms and working processes to innovate in the field of interactive systems and 3D environments. This ranges from entertainment systems on mobiles right through to serious games simulations, virtual and augmented reality environments. The studio team investigates new approaches and develops real world solutions both for our undergraduate programme and working in collaboration with external partners. We are members of TIGA, the industry trade body for the UK games industry.

Mission Culture
Mission Research
Mission Business Dev

What We Do

Cycle of culture

Our studio team work within a dynamic and agile environment melding together a wide range of disciplines to produce innovative prototypes and products based on our own research and working in collaboration with external partners.


Investigating the lastest tools, processes and techniques. Our interdisciplinary team are engaged in individual and collaborative team projects.


We have expertise in both 2D and 3D art, the studio provides a range of knowledge of art workflows and pipelines reflecting industry practice and developing our own approaches.


Central to any application or entertainment system is its design and core mechanics. How the form and the function intertwine to create an engaging experience.


The fundamental building blocks of the computing world, we have expertise in multiple aspects of engine and system programming which informs our own development processes and feeds into our undergraduate programme.


Core to any development workflow is the infrastructure that it runs on. We provide expertise in the setting up, enhancing and maximising important systems that provide production efficiencies.

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BSc(Hons) Computing & Games Development

The studio team deliver core modules for the CGD programme, passing on knowledge and expertise key to success in the rapidly evolving games sector.

Our students learn agile methodologies, processes and techniques supprted by the studio team, giving them a highly transferable skillset.

We are highly active in the indie games sector, motivating students to engage with industry and launch their careers.

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Products & Prototypes

Brake To Win: Explay Edition Logo

Project R.O.V is a prototype where you take to the helm of an underwater ROV exploring the life and environment of the deep sea. Project R.O.V

Brake To Win: Explay Edition Logo

The Recovery Position app was designed as a Google Carboard VR experience offering a unique way of visualising the essential actions required to move a casualty into the recovery position. Recovery Position

Brake To Win Logo

Brake to Win is a game for both the iOS and Android mobile platforms where we were investigating the use of reduce control sets for casual games and what it really takes to deliver a product to market. Brake To Win

Brake To Win: Explay Edition Logo

The Explay Edition of Brake To Win was a specially designed one car, one track version of the larger game. It was featured in the indie-game olympics during the Explay 2013 festival and is available free on iOS. Brake To Win: Explay Edition

Kudos Logo

Kudos is a qualitative web-based achievement system developed to motivate behaviour change. Kudos rewards significant activities by allowing users to claim credit for achievements, an evidence based approach that is accessible to employers recruiting new talent and motivating best practice.


A core part of the studios agenda is to investigate up and coming technologies and working practices to ensure our expertise is current and relevant for both our own processes and for educating our students on the Computing & Games Development course.

We take concepts and ideas, scope out the possibilities, investigate the potential and look to develop prototypes.

We work in collaboration with the Institute for Sustainable Solutions Research using games technologies to solve real world problems.


We work in collaboration with a range of local and national partners on a variety of applications, proposals and projects.

It is important for us and our students to know what is going on in the wider sector, we provide opportunities to engage with industry, sharing expertise and contributing to regional and national initatives.